Tutorial 1 Unity + Blender
UTAS KIT207 Portfolio » Devlog
Image 1:
From Unity, showing the camera preview, specifically showing the barrel, which was made into a prefab and duplicated twice, then editing the prefab to add the sphere to be sitting on top of the barrel. I also added lighting and a Katana, which you might find in a tourist store, somewhere in the world.
Image 2:
From Blender, showing the Bevel modifier, it made it look like each plank making up the low-poly model was bevelled on each corner.
Image 3:
From Blender, showing the sub-surface division modifier, I set it to maximum because it was the only way it even looked slightly alright. On the first level, the band is tiny and on the second, it's only distinguishable by the colour, looking atrocious.
Get UTAS KIT207 Portfolio
UTAS KIT207 Portfolio
More posts
- Tutorial 3 - NavMeshAug 09, 2021
- Barrel ModelJul 20, 2021
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